Kids on Brooms: Anything Goes in Hope Falls

Taverns & Towers Campaign by Myr M.

Shielded from the eyes and minds of mundane kind, Hope Falls is situated at the perfect convergence of a variety of magical energies and has everything a supernatural elite could ask for. Politics and prestige, power and paradise. Many come seeking to gain those things, others come display that they already have them. With all the glitz, glam, and grit of Las Vegas, and art, attractions, and allure of New York, Hope Falls is the premier destination for anyone who is anyone (or wants to be anyway) in the supernatural world. Presided over by a loose alliance of various factions, there is a whole world of action, adventure, intrigue, and experiences for Players to explore. With a focus on character development and story-narrative drive, this game utilizes a modified version of the Kids on Brooms system to allow for flexibility of magical elements.

GM:
System: Modified Kids on Brooms
Min. Players: 4
Max. Players: 7
Player Ages: Adult
Game Type: Campaign (flexible)
Player Experience: Novice or New to System and upward
Rules Notes: Kids on Brooms modified to add more dynamic progression, with a focus on narrative and character development
PvP Expectations: Interparty conflict acceptable if in good faith, in line with character and narrative themes, within bounds agreed by the group
Content: Dark and mean Vegas-inspired setting. Gang/faction violence, supernatural violence, gore and graphic details, fantasy prejudice
Comfort & Safety Mechanics: Session Zero, Lines & Veils, Content Warnings (per session), Roses & Thorns

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